DraftKings Inc.

DraftKings Inc. is a U.S.-based digital sports entertainment and gaming company built around real-money wagering and interactive games. Its platform spans online and retail Sportsbook, iGaming, daily fantasy sports, digital lottery courier, and newly launched prediction markets, with revenue driven by user activity, betting volume, and trading/event-contract fees.

0,1 %

41,3 %

0,1 %

+27,0 %

1.03

1.03

— DraftKings Inc.
%
Sportsbook55% Online and retail sports betting on major leagues and events, including odds, wagers and related gaming activity.
iGaming25% Online casino games and related real-money gaming products offered in legalized jurisdictions.
Daily Fantasy Sports (DFS)8% Contest-based fantasy sports products where users enter paid contests and compete for prizes.
Digital Lottery Courier7% Jackpocket-branded lottery courier services that facilitate lottery ticket purchases in operating jurisdictions.
Prediction Markets3% Event-contract trading products launched through DraftKings Predictions and related CFTC-regulated activities.
Other / Promotions and ancillary offerings2% Cross-sell, loyalty, incentives and other smaller product and service revenue streams.

DraftKings sells directly to consumers who want real-money sports wagering, casino-style gaming, fantasy contests and...

  • Sportsbook usersprimary

    Users who place online or retail sports bets and are attracted by live odds, promotions and major league coverage.

  • iGaming usersprimary

    Players who buy online casino-style games for entertainment and repeat play in legalized states.

  • DFS contestantssecondary

    Fantasy sports customers entering paid contests, often cross-sold from sportsbook and casino products.

  • Jackpocket lottery customerssecondary

    Lottery players who use the courier app for draw-based and scratch lottery access in operating jurisdictions.

  • Prediction markets participantsemerging

    Eligible users trading event contracts through DraftKings Predictions and related regulated entities.

DraftKings is primarily a U.S. business, and its growth depends on state-by-state legalization and licensing of online...

  • Revenue is predominantly U.S.-based and tied to state legalization
  • Online sports betting is live in 27 of 33 legalized U.S. jurisdictions
  • iGaming is limited to a smaller set of states with explicit legalization
  • State taxes and retail-partner rules can materially affect profitability
  • Prediction markets add federal CFTC-regulated exposure in the U.S.

DraftKings is focused on expanding its addressable market by entering newly legalized jurisdictions and deepening...

01
Jurisdiction expansionshort-term

Growth depends on entering new states as sports betting and iGaming are legalized.

02
Cross-product monetizationmedium-term

The company increases lifetime value by moving users across sportsbook, iGaming, DFS and Jackpocket.

03
Product and technology innovationmedium-term

Better product features and recommendation engines improve engagement and reduce churn.

04
Regulatory expansion in prediction marketslong-term

CFTC-regulated event contracts create a new product category with incremental revenue potential.

DraftKings faces heavy regulatory dependence because its growth is tied to state legalization, licensing and tax...

high

Regulatory and legalization risk

Revenue growth depends on sports betting and iGaming being legalized and permitted in more jurisdictions.

Scope
U.S. state-by-state market access and CFTC-regulated prediction markets
Materiality
high
high

Competitive intensity

Users can switch to rival sportsbooks, casinos or other entertainment options, forcing ongoing promotions and marketing.

Scope
Sportsbook, iGaming, DFS and lottery customer acquisition
Materiality
high
high

Cybersecurity and account fraud

Credential stuffing or other attacks can disrupt operations, trigger liability and damage brand trust.

Scope
User accounts, payments and platform security
Materiality
high
medium

Consumer spending sensitivity

Gaming and betting are discretionary, so weaker consumer spending can reduce engagement and deposits.

Scope
Paid user activity and promotional response
Materiality
medium
medium

Seasonality

Activity peaks in the fourth quarter when NFL and NBA seasons overlap, making quarterly comparisons uneven.

Scope
Sportsbook handle, revenue and marketing efficiency
Materiality
medium
Revenue recognition for sportsbook, iGaming, DFS and prediction markets
Can shift revenue between periods and affect quarterly comparability
Promotional deductions and user incentives
Affects reported net revenue and margin trends
Gaming taxes and variable platform costs
Directly affects cost of revenue and operating leverage
Goodwill and acquired intangible assets
Can create non-cash charges and affect earnings
Seasonality and quarterly volatility
Makes revenue, hold rates and marketing efficiency uneven across quarters

: 28/04/2026