LTRYWNasdaqServices-Prepackaged SoftwareUS GAAP · USD

Sports Entertainment Gaming Global Corp

Sports Entertainment Gaming Global Corp is a U.S.-based digital gaming and sports media company built around lottery access, data services, and curated sports and entertainment content. Its business combines a consumer-facing lottery platform, business-to-business data products, and branded content distributed through apps, websites, subscriptions, and advertising-supported channels.

Liikevaihto0,6milj. USD
−41,6 %v/v
Liikevoitto (EBIT)−17,9milj. USD
+2,2 %v/v
EBIT-marginaali−3 193,0%
−1 287,3 %-yks.v/v
Nettotulos−20,3milj. USD
+28,1 %v/v

Tilikausi 2025 · muutos edellisvuodesta

Kehitys 2020–2025

−60−40−20020milj. USD2020: 7,5 milj. USD2020: EBIT −3,7 milj. USD20202021: 16 milj. USD2021: EBIT 10 milj. USD20212022: 6,8 milj. USD2022: EBIT −56 milj. USD20222023: 7,0 milj. USD2023: EBIT −25 milj. USD20232024: 0,96 milj. USD2024: EBIT −18 milj. USD20242025: 0,56 milj. USD2025: EBIT −18 milj. USD20250,56−18
LiikevaihtoLiikevoitto (EBIT)

Liiketoiminta

Osuus liikevaihdosta
B2C Lottery Platform45 %

Remote purchase access to legally sanctioned lottery games through the Lottery.com app and websites.

Data Services30 %

Delivery of lottery results, sports scores, statistics, and anonymized transaction data to subscribers and partners.

Sports and Entertainment Content15 %

Curated content distributed through subscriptions and paid advertising.

Brand Licensing10 %

Licensing of tradenames and related intellectual property for partner marketing use.

Asiakkaat

The company serves consumers who use its app and websites to buy lottery games where remote sales are permitted. It also sells data and API access to commercial digital subscribers and partners that need lottery, sports, and transaction data, while content offerings target audiences that consume sports and entertainment media. Brand-license customers use the company’s intellectual property for marketing and promotional purposes.

B2C lottery users

Individuals using the Lottery.com app and websites to remotely purchase lottery games where legal.

Commercial data subscribers

Digital customers that buy lottery results, sports data, and anonymized transaction data under multi-year contracts.

B2B API partners

Commercial partners that integrate lottery access into their own user offerings through the company’s API.

Content consumers and advertisers

Users and advertisers supporting curated sports and entertainment content through subscriptions and ad placements.

Brand licensing customers

Partners paying upfront fees to use the company’s tradename and related intellectual property.

Strategia

The company’s strategy centers on rebuilding and expanding its core lottery and gaming platform while monetizing adjacent data, API, and content assets. It also seeks to extend the Sports.com brand globally and use licensing, subscriptions, and advertising to diversify revenue beyond direct lottery transactions. Execution depends on user acquisition, partner distribution, and maintaining regulatory access in each market.

Restore and scale core lottery operationsLyhyt aikaväli

The platform is the company’s main consumer-facing product and anchors brand relevance.

Expand B2B data and API monetizationKeskipitkä aikaväli

Data products and partner integrations can diversify revenue and reduce reliance on consumer lottery traffic.

Build Sports.com content and brand valueKeskipitkä aikaväli

Content, subscriptions, and advertising can create a broader media franchise around the brand.

Maantiede

The company operates in the United States and in international jurisdictions where remote lottery sales are legally permitted. Its platform, data services, and content can be delivered digitally across borders, but local gaming, privacy, and consumer rules shape where each product can be offered. Geography matters because lottery distribution is jurisdiction-specific, while data and content products can scale more broadly through online channels.

Riskit

The business is exposed to gaming regulation, consumer protection rules, and jurisdiction-by-jurisdiction restrictions on online lottery sales. It also faces digital-platform risks such as cybersecurity, search visibility, user acquisition, and brand reputation, which are especially important because its products are delivered online and depend on trust. Broader risks include competition for discretionary spending, economic weakness, and the challenge of scaling new gaming and media offerings profitably.

Järjestetty vakavuuden mukaan
MatalaKohtalainenKorkeaMatalaKohtalainenKorkeaVaikutus →Todennäköisyys →Regulatory restrictions on online lottery and gaming1Cybersecurity and information-system disruption2User acquisition and search visibility3Competition for discretionary spending4Brand and reputation damage5
Vaikutus on riskin vakavuus ja todennäköisyys sen toteutumisen todennäköisyys lähivuosina, molemmat arvioitu yhtiön raporttien perusteella. Numerot vastaavat listaa.
  1. Regulatory restrictions on online lottery and gamingVaikutus: KorkeaTodennäköisyys: Kohtalainen

    The platform can only operate where remote lottery sales are legally sanctioned and compliant with local rules.

    Kohdistuu: B2C Platform and B2B API

  2. Cybersecurity and information-system disruptionVaikutus: KorkeaTodennäköisyys: Kohtalainen

    The business stores user and transaction data and depends on uninterrupted digital delivery.

    KohdistuuPlatformData servicesCustomer information
  3. User acquisition and search visibilityVaikutus: KeskitasoTodennäköisyys: Korkea

    Growth depends on attracting users to the app and websites in a crowded online environment.

    Kohdistuu: Consumer lottery platform and content products

  4. Competition for discretionary spendingVaikutus: KeskitasoTodennäköisyys: Korkea

    Lottery and entertainment products compete with many other forms of digital leisure.

    Kohdistuu: Consumer platform and content

  5. Brand and reputation damageVaikutus: KeskitasoTodennäköisyys: Kohtalainen

    Negative media coverage or stakeholder concerns about lottery and online gaming can reduce trust.

    Kohdistuu: All consumer-facing products

Kysy Clarifolta: Sports Entertainment Gaming Global Corp

Kirjanpito

Harkinnanvaraiset erät
Revenue recognition timing

Lottery sales are recognized when the digital game is delivered, while data and licensing arrangements may be recognized differently depending on performance obligations.

Vaikutus: Affects quarterly revenue timing and comparability across product lines

Deferred revenue

Upfront customer payments are recorded as deferred revenue until services are delivered.

Vaikutus: Can shift reported revenue between periods

Goodwill and intangible asset impairment

The company has recorded impairment charges on reporting units and acquired intangibles.

Vaikutus: Can materially reduce earnings and asset carrying values

Fair value of stock options and warrants

Valuation depends on assumptions about volatility, life, forfeitures, and discount rates.

Vaikutus: Affects non-cash compensation and equity-related expense

Julkisesti listattuja yhtiöitä, joilla on samankaltainen liiketoiminta.

Päivitetty: 24.9.2026

Sports Entertainment Gaming Global Corp (Nasdaq) – Services-Prepackaged Software | Analyysi – Clarifo