SENYSEServices-Miscellaneous Business ServicesUS GAAP · USD

Sea Ltd

Sea Ltd is a Singapore-founded consumer internet company organized around three businesses: Shopee for e-commerce, Monee for digital financial services, and Garena for digital entertainment. The company serves customers across Southeast Asia, Taiwan, Brazil, and other international markets through marketplace, payments, lending, and online gaming platforms.

Liikevaihto22,9mrd USD
+36,4 %v/v
Liikevoitto (EBIT)1 985milj. USD
+199,8 %v/v
EBIT-marginaali8,7%
+4,7 %-yks.v/v
Nettotulos1 578milj. USD
+255,2 %v/v
Vapaa kassavirta4 511milj. USD
+52,4 %v/v

Tilikausi 2025 · muutos edellisvuodesta

Kehitys 2020–2025

−50510152025mrd USD2020: 4,4 mrd USD2020: EBIT −1,3 mrd USD20202021: 10,0 mrd USD2021: EBIT −1,6 mrd USD20212022: 12,4 mrd USD2022: EBIT −1,5 mrd USD20222023: 13,1 mrd USD2023: EBIT 0,22 mrd USD20232024: 16,8 mrd USD2024: EBIT 0,66 mrd USD20242025: 22,9 mrd USD2025: EBIT 2,0 mrd USD202522,92,0
LiikevaihtoLiikevoitto (EBIT)

Liiketoiminta

Osuus liikevaihdosta
E-commerce73 %

Marketplace, retail, logistics-adjacent, and seller services under Shopee.

Digital financial services17 %

Payments, financial products, and related services under Monee.

Digital entertainment10 %

Online games development, publishing, and in-game monetization under Garena.

Tuotteet

Raportoitu · osuus liikevaihdosta
90,7%9,3%FY2024100 %
  • Services90,7 %
  • Products9,3 %

Lähde: 20-F FY2024, yhtiön tuotelinjoittain raportoima liikevaihto (SEC XBRL). Osuudet on laskettu näytetyistä riveistä ja ne summautuvat 100 %:iin.

Asiakkaat

Sea serves consumers who shop on Shopee, gamers who use Garena titles, and merchants that sell goods through the marketplace. It also serves users and small businesses that use Monee for payments and broader financial services. The business model depends on large consumer audiences, active sellers, and repeat engagement across entertainment and commerce.

Online consumers

Buy goods on Shopee because of selection, convenience, and platform promotions.

Marketplace merchants

Sell goods and buy advertising, logistics, and platform services to drive sales.

Payments and financial services users

Use Monee for digital payments and related financial products.

Gamers

Consume Garena games and in-game content, supporting digital entertainment revenue.

Strategia

Sea’s strategy centers on using its consumer ecosystem to deepen engagement across commerce, payments, and entertainment. The company’s priorities are to expand marketplace scale, increase monetization of users and merchants, and extend financial services and gaming reach across its operating regions.

Deepen Shopee monetizationLyhyt aikaväli

Marketplace scale is the foundation of Sea’s commerce ecosystem and seller services.

Expand digital financial servicesKeskipitkä aikaväli

Payments and financial products increase user stickiness and add cross-sell opportunities.

Maintain entertainment engagementKeskipitkä aikaväli

Garena supports traffic, user engagement, and a diversified revenue base.

Maantiede

2024

Sea’s business is concentrated in Southeast Asia, with additional exposure to Taiwan, Brazil, and broader Latin American markets. Shopee is the largest e-commerce platform in Southeast Asia and Taiwan and has a meaningful presence in Brazil, while Monee is strongest in Southeast Asia and is expanding in Latin America. That geographic mix makes Sea sensitive to consumer spending, regulation, and competitive intensity across several emerging markets.

Latin America95 %
Other countries (US filing)5,2 %

Osuus liikevaihdosta, jonka yhtiö raportoi maantieteellisesti.

Riskit

Sea is exposed to intense competition in e-commerce, payments, and gaming, where customer acquisition and engagement can be expensive and volatile. Its regional concentration in Southeast Asia, Taiwan, Brazil, and Latin America also creates exposure to consumer demand swings, regulation, and foreign exchange movement. As a multi-business platform company, it also faces execution risk in balancing growth, monetization, and product investment across different operating models.

Järjestetty vakavuuden mukaan
MatalaKohtalainenKorkeaMatalaKohtalainenKorkeaVaikutus →Todennäköisyys →Competition in e-commerce1Consumer and merchant demand volatility2Financial services regulation and credit risk3Gaming content concentration4Foreign exchange and country-specific regulation5
Vaikutus on riskin vakavuus ja todennäköisyys sen toteutumisen todennäköisyys lähivuosina, molemmat arvioitu yhtiön raporttien perusteella. Numerot vastaavat listaa.
  1. Competition in e-commerceVaikutus: KorkeaTodennäköisyys: Korkea

    Shopee competes for shoppers, sellers, logistics capacity, and ad budgets.

    Kohdistuu: Marketplace monetization and user retention

  2. Consumer and merchant demand volatilityVaikutus: KorkeaTodennäköisyys: Korkea

    Transaction volumes depend on spending trends and seller activity across markets.

    KohdistuuGMVOrdersPlatform take rates
  3. Financial services regulation and credit riskVaikutus: KorkeaTodennäköisyys: Kohtalainen

    Monee operates in regulated payments and financial products with exposure to losses and compliance.

    Kohdistuu: Digital finance operations

  4. Gaming content concentrationVaikutus: KeskitasoTodennäköisyys: Korkea

    Garena depends on user engagement and successful content cycles in online games.

    Kohdistuu: Digital entertainment revenue

  5. Foreign exchange and country-specific regulationVaikutus: KeskitasoTodennäköisyys: Korkea

    Revenue and costs span several emerging markets with different currencies and rules.

    KohdistuuBrazilSoutheast AsiaTaiwanLatin America

Kirjanpito

Harkinnanvaraiset erät
Revenue recognition by business line

Shopee, Monee, Garena, and goods sales may recognize revenue differently.

Vaikutus: Affects reported revenue mix and comparability across periods

Lease accounting

Operating lease right-of-use assets are material on the balance sheet.

Vaikutus: Affects depreciation, lease expense profile, and leverage optics

Intangible assets and goodwill

Acquisitions and prior investments can create impairment risk.

Vaikutus: Can create non-cash charges if asset values decline

Share-based compensation

Material corporate expense is excluded from segment results.

Vaikutus: Impacts GAAP profit and segment-to-consolidated reconciliation

Julkisesti listattuja yhtiöitä, joilla on samankaltainen liiketoiminta.

Päivitetty: 28.9.2026