Customer concentration
One OEM customer represented a large portion of revenue, so any loss or reduction would materially affect results.
- Scope
- OEM distribution and in-car music access
- Materiality
- high
LiveOne, Inc. is a creator-first music, entertainment and technology company that monetizes live music, podcasts, streaming audio/video and related fan experiences through memberships, advertising, events and commerce. Its platform combines the LiveOne music service, Slacker-powered streaming, PodcastOne, and personalized merchandise operations to turn superfans into recurring users and buyers.
−18,0 %
15,9 %
−27,2 %
−32,6 %
0.47
0.45
| % | |
|---|---|
| Music streaming and memberships | 45% Subscription and ad-supported music streaming, radio, and premium fan content under LiveOne and Slacker. |
| Podcasting and digital video | 20% PodcastOne audio/video content, podcast monetization, and FAST channel distribution. |
| Live events and fan monetization | 15% Live and virtual concerts, PPV access, tipping, sponsorships, and related event services. |
| Merchandise and personalization | 15% CPS personalized products, gifts, jewelry, and wholesale/direct-to-consumer merchandise. |
| Publishing and artist services | 5% Music publishing, artist and brand development, and related ancillary services. |
LiveOne sells to individual music fans, paid members, and ad-supported users who want access to live events, streaming...
Individuals using LiveOne/Slacker for streaming music, radio, and premium content; they buy for convenience, exclusivity, and live access.
Automotive and device partners that embed LiveOne music access in dashboards or platforms to enhance in-car and connected-device experiences.
Brands buying ad inventory, sponsorships, and event integrations to reach music and podcast audiences.
Listeners and independent podcasters using PodcastOne and LaunchpadOne for distribution, hosting, and monetization.
Consumers and wholesale customers purchasing personalized gifts, jewelry, and seasonal products from CPS.
LiveOne says its principal operations and decision-making are in North America, and it reported that all material...
LiveOne’s strategy is to grow a flywheel of integrated services that monetize superfans across streaming, podcasts,...
Direct subscribers improve retention, economics, and control versus partner-dependent distribution.
Cross-selling music, podcasts, events and merchandise increases lifetime value per fan.
Acquisitions can add content, users and monetization channels, but require capital and execution.
International growth could reduce dependence on a concentrated domestic revenue base.
LiveOne is exposed to customer concentration, with one OEM customer representing a large share of revenue in recent...
One OEM customer represented a large portion of revenue, so any loss or reduction would materially affect results.
Streaming and live events require music copyrights, publishing rights and artist/festival agreements.
The company must maintain strong brands to attract users, advertisers and content partners.
The platform processes personal and proprietary data and could be disrupted by attacks or breaches.
Acquisitions, platform buildout and crypto treasury initiatives may require additional capital and management attention.
: 28.4.2026