FLUTNYSEServices-Computer Programming, Data Processing, Etc.US GAAP · USD

Flutter Entertainment plc

Flutter Entertainment plc operates a portfolio of online sports betting and iGaming brands across the U.S. and international markets. Its business is built around sportsbook, iGaming, and adjacent products such as exchange betting, DFS, pari-mutuel wagering, and prediction markets, with FanDuel as the flagship U.S. brand and several local-market brands abroad.

Liikevaihto16,4mrd USD
+16,6 %v/v
Liikevoitto (EBIT)36,0milj. USD
−95,9 %v/v
EBIT-marginaali0,2%
−6,0 %-yks.v/v
Nettotulos−407milj. USD
−351,2 %v/v
Vapaa kassavirta1 079milj. USD
−26,0 %v/v

Tilikausi 2025 · muutos edellisvuodesta

Kehitys 2022–2025

−505101520mrd USD2022: 9,5 mrd USD2022: EBIT −0,09 mrd USD20222023: 11,8 mrd USD2023: EBIT −0,55 mrd USD20232024: 14,0 mrd USD2024: EBIT 0,87 mrd USD20242025: 16,4 mrd USD2025: EBIT 0,04 mrd USD202516,40,04
LiikevaihtoLiikevoitto (EBIT)

Liiketoiminta

Osuus liikevaihdosta
Sportsbook55 %

Sports wagering products offered through brands such as FanDuel, Paddy Power, Sky Bet, Sportsbet, Betfair and others.

iGaming35 %

Online casino-style games including slots, table games and related digital gaming products.

Other products10 %

Exchange betting, pari-mutuel wagering, DFS, prediction markets and related offerings.

Asiakkaat

Flutter sells to recreational consumers who place bets or play casino-style games through its apps and websites. The core customer is a digitally engaged adult user seeking entertainment, convenience, promotions and a trusted brand experience. In the U.S., FanDuel also serves users interested in emerging products such as prediction markets, while international brands target local bettors and iGaming players in regulated markets.

U.S. sportsbook users

Customers betting on U.S. sports through FanDuel, including new and repeat bettors drawn by market access, product depth and promotions.

International sportsbook users

Players using brands such as Paddy Power, Sky Bet, Sportsbet, Betfair and Sisal for regulated sports wagering in local markets.

iGaming players

Users playing online casino products through PokerStars, tombola, Sisal, FanDuel and other brands for entertainment and loyalty rewards.

Cross-sell and multi-product players

Existing customers who move between sportsbook, iGaming and other products, improving lifetime value and retention.

Prediction market users

Early adopters of FanDuel Predicts and similar products seeking event-based financial or sports contracts.

Strategia

Flutter’s strategy is to expand its player base, increase player value and improve operating leverage through product innovation, data science and marketing efficiency. The company is also using acquisitions and local-market brands to build podium positions in regulated markets, while investing in new opportunities such as prediction markets in the U.S.

Extend U.S. leadershipLyhyt aikaväli

The U.S. is the largest strategic growth opportunity and supports long-term scale economics.

Build local-hero positions in regulated marketsKeskipitkä aikaväli

Acquiring or scaling strong local brands improves market access and customer trust.

Improve marketing efficiency and player economicsLyhyt aikaväli

Better targeting and retention raise lifetime value and reduce customer acquisition waste.

Deploy capital into organic investment and new productsKeskipitkä aikaväli

Disciplined capital allocation is intended to support growth while reducing leverage over time.

Maantiede

Q1/2026

Flutter’s revenue is concentrated in the U.S. and a broad set of regulated international markets, with the company reporting U.S. and International segments rather than a single-country map. International revenue is spread across the UK and Ireland, Southern Europe and Africa, Asia Pacific, Central and Eastern Europe, Brazil and other regions, reflecting a multi-brand, multi-jurisdiction operating model. Geography matters because regulation, advertising limits, tax rates and market maturity differ sharply by country and can affect growth, margins and product mix.

USA45 %
Italia23 %
UK22 %
Australia8,2 %
Ireland2,1 %

Osuus liikevaihdosta, jonka yhtiö raportoi maantieteellisesti.

Riskit

Flutter is exposed to regulatory change, advertising restrictions and shifts in public policy because its products are legal only in selected jurisdictions and depend on continued market access. The business also faces intense competition, cyber and data-security risks, and integration risk from acquisitions, while goodwill impairment can arise if acquired businesses underperform or markets change. Because revenue depends on discretionary consumer spending, macro weakness can also reduce betting and gaming activity.

Järjestetty vakavuuden mukaan
MatalaKohtalainenKorkeaMatalaKohtalainenKorkeaVaikutus →Todennäköisyys →Regulatory and market-access restrictions1Cybersecurity and data protection incidents2Competitive pressure on customer acquisition3Economic slowdown reduces discretionary spend5
Vaikutus on riskin vakavuus ja todennäköisyys sen toteutumisen todennäköisyys lähivuosina, molemmat arvioitu yhtiön raporttien perusteella. Numerot vastaavat listaa.
  1. Regulatory and market-access restrictionsVaikutus: KorkeaTodennäköisyys: Kohtalainen

    Betting and iGaming depend on local licenses, advertising rules and political support.

    KohdistuuU.SAustraliaItalyBrazilOther regulated markets
  2. Cybersecurity and data protection incidentsVaikutus: KorkeaTodennäköisyys: Kohtalainen

    The platform processes sensitive personal and payment data and is a target for attacks.

    Kohdistuu: All digital brands and third-party service providers

  3. Competitive pressure on customer acquisitionVaikutus: KorkeaTodennäköisyys: Kohtalainen

    Operators compete aggressively on promotions, product features and media spend.

    Kohdistuu: U.S. and international online betting markets

  4. Goodwill impairmentVaikutus: Korkea

    Acquired brands must meet growth and cash-flow assumptions to avoid write-downs.

    Kohdistuu: Junglee and other acquired reporting units

  5. Economic slowdown reduces discretionary spendVaikutus: KeskitasoTodennäköisyys: Korkea

    Betting and gaming are entertainment purchases that can soften in weak economies.

    Kohdistuu: Global consumer base

Kirjanpito

Harkinnanvaraiset erät
Goodwill impairment

The company recorded a large Junglee impairment after India operations ceased, showing sensitivity to acquired asset values.

Vaikutus: Can create large non-cash charges and reduce operating profit

Acquisition and restructuring costs

Snai, NSX and other deals generated transaction and integration expenses, including ERP migration costs.

Vaikutus: Reduces comparability of G&A and operating margins

Revenue and promotional deductions

Sportsbook and iGaming economics depend on netting player incentives and promotional spend against gross wagering activity.

Vaikutus: Affects reported revenue growth and margin trends

Share-based compensation

Equity awards rise with stock price and grant timing, affecting G&A expense.

Vaikutus: Impacts operating profit and adjusted-to-reported reconciliation

Fair value estimates

Acquisition valuations and impairment tests rely on discounted cash flow assumptions and market multiples.

Vaikutus: Can materially change goodwill and intangible asset carrying values

Julkisesti listattuja yhtiöitä, joilla on samankaltainen liiketoiminta.

Päivitetty: 24.9.2026

Flutter Entertainment plc (FLUT) liikevaihto, tulos ja tunnusluvut 2025 – Clarifo