CURINasdaqServices-Motion Picture & Video Tape ProductionUS GAAP · USD

CuriosityStream Inc.

CuriosityStream Inc. is a U.S.-based factual media company that distributes premium video and audio programming focused on science, history, society, nature, lifestyle, and technology. It monetizes its library through direct subscriptions, partner distribution, content licensing, bundled offerings, and newer licensing uses such as AI training content.

Liikevaihto71,7milj. USD
+40,1 %v/v
Liikevoitto (EBIT)−7,3milj. USD
+45,2 %v/v
EBIT-marginaali−10,2%
+15,9 %-yks.v/v
Nettotulos−6,4milj. USD
+50,3 %v/v
Vapaa kassavirta13,0milj. USD
+58,9 %v/v

Tilikausi 2025 · muutos edellisvuodesta

Kehitys 2020–2025

−100−50050100milj. USD2020: 40 milj. USD2020: EBIT −39 milj. USD20202021: 71 milj. USD2021: EBIT −52 milj. USD20212022: 78 milj. USD2022: EBIT −55 milj. USD20222023: 57 milj. USD2023: EBIT −44 milj. USD20232024: 51 milj. USD2024: EBIT −13 milj. USD20242025: 72 milj. USD2025: EBIT −7,3 milj. USD202572−7,3
LiikevaihtoLiikevoitto (EBIT)

Liiketoiminta

Osuus liikevaihdosta
Direct Business45 %

Subscription and license fees from DTC and Partner Direct streaming access.

Content Licensing40 %

Licensing of the content library and proprietary data assets to third parties.

Bundled Distribution10 %

Bundled license fees from distribution affiliates and related channel deals.

Other Revenue5 %

Advertising, sponsorships, talks, courses, and barter-related revenue.

Tuotteet

Raportoitu · osuus liikevaihdosta
46,4%33,2%13,7%FY2025100 %
  • Content Licensing Library Sales46,4 %
  • Direct to Consumer Total33,2 %
  • Partner Direct Business13,7 %
  • Bundled Distribution4,7 %
  • Other2,0 %

Lähde: 10-K FY2025, yhtiön tuotelinjoittain raportoima liikevaihto (SEC XBRL). Osuudet on laskettu näytetyistä riveistä ja ne summautuvat 100 %:iin.

Asiakkaat

CuriosityStream sells primarily to consumers seeking factual entertainment, but a meaningful part of the business also serves distributors, media platforms, and enterprise buyers. It also licenses content to media and technology companies, including emerging AI model-training customers, which broadens the buyer base beyond traditional streaming subscribers.

Direct-to-consumer subscribers

Households and individual viewers subscribe for on-demand factual programming and device access.

Partner platform subscribers

Users on Comcast, Roku, Apple, Sling TV, YouTube TV and similar platforms who access CuriosityStream through partner channels.

Content licensing buyers

Media and technology companies license titles and proprietary assets for distribution, programming, or AI training.

Enterprise and bulk buyers

Organizations buy bulk subscriptions or bundled access for employees, customers, or communities.

Advertisers and sponsors

Brands fund sponsorship campaigns tied to content and audience engagement.

Strategia

CuriosityStream is trying to diversify away from pure consumer subscriptions by expanding content licensing, including AI training-related deals, while still supporting its direct streaming business. It is also using partnerships, localization, and bundled offerings to widen distribution without bearing all of the customer acquisition and delivery costs itself.

Scale content licensingLyhyt aikaväli

Licensing has recently driven growth and can monetize the library beyond subscriptions.

Broaden distribution partnershipsKeskipitkä aikaväli

Partner channels extend reach and reduce the cost of serving subscribers directly.

International localizationKeskipitkä aikaväli

Localized content and regional ventures improve relevance and market access outside the U.S.

Preserve liquidity while expanding the libraryLyhyt aikaväli

Trade and barter transactions help acquire content without heavy cash outlay.

Maantiede

Q1/2026

CuriosityStream launched in the U.S. and later expanded internationally, with localized content now available in eleven languages. The company operates across English-speaking markets and German-speaking Europe through the Spiegel venture, so geography matters both for subscriber pricing and for regulatory, localization, and distribution complexity.

USA81 %
Other countries (US filing)19 %

Osuus liikevaihdosta, jonka yhtiö raportoi maantieteellisesti.

Riskit

The business depends on maintaining subscriber engagement, partner distribution relationships, and a valuable content library, so demand shifts or partner churn can quickly affect revenue. CuriosityStream also faces international regulatory complexity, unauthorized access/piracy risk, and uncertainty around newer AI licensing efforts, which are still early-stage and not yet proven at scale.

Järjestetty vakavuuden mukaan
MatalaKohtalainenKorkeaMatalaKohtalainenKorkeaVaikutus →Todennäköisyys →Unauthorized access and software exploitation1International regulatory and operating complexity2Partner concentration and distribution dependence3AI licensing demand uncertainty4Content cost inflation and amortization5
Vaikutus on riskin vakavuus ja todennäköisyys sen toteutumisen todennäköisyys lähivuosina, molemmat arvioitu yhtiön raporttien perusteella. Numerot vastaavat listaa.
  1. Unauthorized access and software exploitationVaikutus: KorkeaTodennäköisyys: Matala

    Third parties may manipulate or exploit the service, affecting KPIs and paid subscription conversion.

    Kohdistuu: Direct streaming platform and user metrics

  2. International regulatory and operating complexityVaikutus: KeskitasoTodennäköisyys: Kohtalainen

    Different privacy, data localization, and consumer protection rules can raise costs and slow expansion.

    Kohdistuu: Non-U.S. markets and localized services

  3. Partner concentration and distribution dependenceVaikutus: KeskitasoTodennäköisyys: Kohtalainen

    Revenue depends on third-party platforms that control subscriber access and economics.

    Kohdistuu: Partner Direct and bundled distribution

  4. AI licensing demand uncertaintyVaikutus: KeskitasoTodennäköisyys: Matala

    The company is early in licensing content for AI model training and the market is evolving rapidly.

    Kohdistuu: Content licensing revenue

  5. Content cost inflation and amortizationVaikutus: KeskitasoTodennäköisyys: Matala

    Producing or co-producing content is more expensive than licensed content and can pressure margins.

    Kohdistuu: Programming and library investment

Kirjanpito

Harkinnanvaraiset erät
Revenue recognition by channel

DTC, Partner Direct, and content licensing have different recognition patterns and timing.

Vaikutus: Affects quarterly revenue mix and comparability

Content asset amortization

Library and commissioned content costs are expensed over time based on usage and estimates.

Vaikutus: Drives gross margin volatility

Trade and barter transactions

Non-cash exchanges are recorded at fair value and can inflate or shift revenue timing.

Vaikutus: Affects content licensing and other revenue

Impairment and valuation estimates

Content assets, investments, and joint ventures require judgment on recoverability and fair value.

Vaikutus: Can create non-cash charges

Julkisesti listattuja yhtiöitä, joilla on samankaltainen liiketoiminta.

Päivitetty: 24.9.2026