Nasdaq CopenhagenIFRS · DKK

DANSKE LOTTERI SPIL A/S

DANSKE LOTTERI SPIL A/S is a Denmark-based gaming and lottery company operating within the regulated lottery and betting market. Its business is centered on distributing and managing games of chance for consumers in Denmark through licensed offerings and related gaming services.

Operating profit (EBIT)2,156m DKK
+0.1 %y/y
Net income1,701m DKK
−0.8 %y/y

Fiscal year 2025 · change from previous year

Development 2021–2025

05001,0001,5002,0002,500m DKK2021: EBIT 1,869 m DKK20212022: EBIT 1,932 m DKK20222023: EBIT 1,986 m DKK20232024: EBIT 2,154 m DKK20242025: EBIT 2,156 m DKK20252,156
RevenueOperating profit (EBIT)

Business

Share of revenue
Lottery and draw games55 %

Traditional lottery products and draw-based games sold to consumers.

Betting and gaming25 %

Sports betting and other regulated gaming offerings.

Online gaming services15 %

Digital channels and online access to gaming products.

Retail distribution and administration5 %

Physical and administrative services supporting game sales and prize payouts.

Customers

The company serves Danish consumers who participate in lottery, betting, and other regulated gaming products. Its customer base includes both retail players using physical channels and users accessing gaming products digitally. Demand is driven by convenience, game variety, and the regulated nature of the offering.

Retail lottery players

Buy draw-based lottery products through physical outlets for recurring prize participation.

Sports bettors

Place regulated bets on sports and related events where licensed gaming access matters.

Digital gaming users

Use online channels for convenience, account access, and a broader product set.

Casual game participants

Occasional customers drawn to low-frequency lottery participation and prize events.

Strategy

The company’s strategic position depends on maintaining a licensed, trusted gaming proposition in Denmark. Its priorities are to preserve customer access across retail and digital channels, keep game offerings relevant, and operate within the regulatory framework that defines the market.

Strengthen regulated market positionMedium term

A licensed position is central to distribution, trust, and access to customers.

Grow digital participationMedium term

Digital channels improve convenience and broaden access to existing customers.

Protect product relevanceShort term

Lottery and betting demand depends on attractive game design and prize appeal.

Geography

The business is centered in Denmark, which is the core market for its regulated gaming and lottery activities. Geography matters because licensing, consumer behavior, and distribution are all shaped by the Danish market structure. The available filing excerpt does not provide a broader country revenue split beyond Denmark.

Risks

The main risks come from regulation, competition from other gaming options, and dependence on consumer participation in a single national market. As a gaming operator, the company also faces compliance, responsible gaming, and reputational risks that can affect access to customers and the stability of demand.

Sorted by severity
LowMediumHighLowMediumHighImpact →Likelihood →Regulatory and licensing change1Responsible gaming and compliance failures2Concentrated market exposure3
Impact is the risk’s severity and likelihood how probable it is over the next few years, both assessed from the company’s reports. Numbers match the list.
  1. Regulatory and licensing changeImpact: HighLikelihood: Medium

    Gaming businesses depend on legal permission to offer products and distribute games.

    Exposure: Denmark

  2. Responsible gaming and compliance failuresImpact: HighLikelihood: Medium

    Lottery and betting operators are exposed to consumer protection and AML-style controls.

    Exposure: Operating model

  3. Concentrated market exposureImpact: MediumLikelihood: High

    Revenue is tied mainly to one country, making the business sensitive to local demand shifts.

    Exposure: Denmark

Accounting

Judgemental items
Revenue recognition timing

Lottery and betting revenue must be recorded based on when the gaming event and service occur.

Impact: Affects quarterly revenue comparability

Prize liabilities

Unclaimed or unpaid prizes are obligations that can materially affect the balance sheet.

Impact: Affects liabilities and profit timing

Interim seasonality

Gaming activity can vary by period, making half-year results less comparable across quarters.

Impact: Affects trend analysis

Publicly listed companies with a comparable business focus.

Last updated: 24/10/2026