CURINasdaqServices-Motion Picture & Video Tape ProductionUS GAAP · USD

CuriosityStream Inc.

CuriosityStream Inc. is a U.S.-based factual media company that distributes premium video and audio programming focused on science, history, society, nature, lifestyle, and technology. It monetizes its library through direct subscriptions, partner distribution, content licensing, bundled offerings, and newer licensing uses such as AI training content.

Revenue71.7m USD
+40.1 %y/y
Operating profit (EBIT)-7.3m USD
+45.2 %y/y
EBIT margin-10.2%
+15.9 ppy/y
Net income-6.4m USD
+50.3 %y/y
Free cash flow13.0m USD
+58.9 %y/y

Fiscal year 2025 · change from previous year

Development 2020–2025

-100-50050100m USD2020: 40 m USD2020: EBIT -39 m USD20202021: 71 m USD2021: EBIT -52 m USD20212022: 78 m USD2022: EBIT -55 m USD20222023: 57 m USD2023: EBIT -44 m USD20232024: 51 m USD2024: EBIT -13 m USD20242025: 72 m USD2025: EBIT -7.3 m USD202572-7.3
RevenueOperating profit (EBIT)

Business

Share of revenue
Direct Business45 %

Subscription and license fees from DTC and Partner Direct streaming access.

Content Licensing40 %

Licensing of the content library and proprietary data assets to third parties.

Bundled Distribution10 %

Bundled license fees from distribution affiliates and related channel deals.

Other Revenue5 %

Advertising, sponsorships, talks, courses, and barter-related revenue.

Products

Reported · share of revenue
46.4%33.2%13.7%FY2025100 %
  • Content Licensing Library Sales46.4 %
  • Direct to Consumer Total33.2 %
  • Partner Direct Business13.7 %
  • Bundled Distribution4.7 %
  • Other2.0 %

Source: 10-K FY2025, revenue the company reports per product line (SEC XBRL). Shares are of the lines shown and add up to 100 %.

Customers

CuriosityStream sells primarily to consumers seeking factual entertainment, but a meaningful part of the business also serves distributors, media platforms, and enterprise buyers. It also licenses content to media and technology companies, including emerging AI model-training customers, which broadens the buyer base beyond traditional streaming subscribers.

Direct-to-consumer subscribers

Households and individual viewers subscribe for on-demand factual programming and device access.

Partner platform subscribers

Users on Comcast, Roku, Apple, Sling TV, YouTube TV and similar platforms who access CuriosityStream through partner channels.

Content licensing buyers

Media and technology companies license titles and proprietary assets for distribution, programming, or AI training.

Enterprise and bulk buyers

Organizations buy bulk subscriptions or bundled access for employees, customers, or communities.

Advertisers and sponsors

Brands fund sponsorship campaigns tied to content and audience engagement.

Strategy

CuriosityStream is trying to diversify away from pure consumer subscriptions by expanding content licensing, including AI training-related deals, while still supporting its direct streaming business. It is also using partnerships, localization, and bundled offerings to widen distribution without bearing all of the customer acquisition and delivery costs itself.

Scale content licensingShort term

Licensing has recently driven growth and can monetize the library beyond subscriptions.

Broaden distribution partnershipsMedium term

Partner channels extend reach and reduce the cost of serving subscribers directly.

International localizationMedium term

Localized content and regional ventures improve relevance and market access outside the U.S.

Preserve liquidity while expanding the libraryShort term

Trade and barter transactions help acquire content without heavy cash outlay.

Geography

Q1/2026

CuriosityStream launched in the U.S. and later expanded internationally, with localized content now available in eleven languages. The company operates across English-speaking markets and German-speaking Europe through the Spiegel venture, so geography matters both for subscriber pricing and for regulatory, localization, and distribution complexity.

United States81 %
Other countries (US filing)19 %

Share of the revenue the company reports by geography.

Risks

The business depends on maintaining subscriber engagement, partner distribution relationships, and a valuable content library, so demand shifts or partner churn can quickly affect revenue. CuriosityStream also faces international regulatory complexity, unauthorized access/piracy risk, and uncertainty around newer AI licensing efforts, which are still early-stage and not yet proven at scale.

Sorted by severity
LowMediumHighLowMediumHighImpact →Likelihood →Unauthorized access and software exploitation1International regulatory and operating complexity2Partner concentration and distribution dependence3AI licensing demand uncertainty4Content cost inflation and amortization5
Impact is the risk’s severity and likelihood how probable it is over the next few years, both assessed from the company’s reports. Numbers match the list.
  1. Unauthorized access and software exploitationImpact: HighLikelihood: Low

    Third parties may manipulate or exploit the service, affecting KPIs and paid subscription conversion.

    Exposure: Direct streaming platform and user metrics

  2. International regulatory and operating complexityImpact: MediumLikelihood: Medium

    Different privacy, data localization, and consumer protection rules can raise costs and slow expansion.

    Exposure: Non-U.S. markets and localized services

  3. Partner concentration and distribution dependenceImpact: MediumLikelihood: Medium

    Revenue depends on third-party platforms that control subscriber access and economics.

    Exposure: Partner Direct and bundled distribution

  4. AI licensing demand uncertaintyImpact: MediumLikelihood: Low

    The company is early in licensing content for AI model training and the market is evolving rapidly.

    Exposure: Content licensing revenue

  5. Content cost inflation and amortizationImpact: MediumLikelihood: Low

    Producing or co-producing content is more expensive than licensed content and can pressure margins.

    Exposure: Programming and library investment

Accounting

Judgemental items
Revenue recognition by channel

DTC, Partner Direct, and content licensing have different recognition patterns and timing.

Impact: Affects quarterly revenue mix and comparability

Content asset amortization

Library and commissioned content costs are expensed over time based on usage and estimates.

Impact: Drives gross margin volatility

Trade and barter transactions

Non-cash exchanges are recorded at fair value and can inflate or shift revenue timing.

Impact: Affects content licensing and other revenue

Impairment and valuation estimates

Content assets, investments, and joint ventures require judgment on recoverability and fair value.

Impact: Can create non-cash charges

Publicly listed companies with a comparable business focus.

Last updated: 24/09/2026