CHAINasdaqRadiotelephone CommunicationsUS GAAP · USD

Core AI Holdings, Inc.

Core AI Holdings, Inc. is a U.S.-based digital company built around AI-enabled consumer applications and a global mobile distribution platform. Through its Core Gaming subsidiary and related operating entities, it develops and scales consumer products such as casual games, utility apps, and AI-powered content experiences.

Revenue55.2m USD
+58.4 %y/y
Operating profit (EBIT)-7.1m USD
−1,828.1 %y/y
EBIT margin-12.9%
−11.8 ppy/y
Net income-31.6m USD
−8,385.0 %y/y

Fiscal year 2025 · change from previous year

Development 2020–2025

-200204060m USD2020: 6.0 m USD20202021202220232024: 35 m USD2024: EBIT -0.37 m USD20242025: 55 m USD2025: EBIT -7.1 m USD202555-7.1
RevenueOperating profit (EBIT)

Business

Share of revenue
Mobile Games45 %

Casual and other mobile game titles distributed globally through app platforms.

AI Consumer Apps20 %

Consumer-facing AI products such as HomeGPT, AI COMIC and LikeMusic.ai.

Utility Applications15 %

Non-game mobile apps that support recurring user engagement and distribution reach.

Advertising and Monetization10 %

Ad inventory and monetization through partners such as Pangle, Meta and Google.

User Acquisition Services10 %

Traffic acquisition and performance optimization used to grow app audiences.

Customers

The company serves mobile consumers who download and use games, utility apps, and AI-driven content products. It also depends on digital platform partners and ad network ecosystems for distribution, monetization, and audience acquisition. The business is therefore shaped by both end-user engagement and the economics of platform access.

Mobile game users

Consumers who play casual mobile games distributed through app platforms and social channels.

AI app users

Users of products like HomeGPT, AI COMIC and LikeMusic.ai who want AI-based content or utility features.

Advertising and monetization partners

Platforms and ad networks that provide monetization demand and traffic optimization tools.

User acquisition channels

Digital platforms that supply paid or organic traffic used to scale downloads and engagement.

Strategy

The company is focused on combining AI tools, reusable product capabilities, and established distribution channels to launch and scale consumer applications. It emphasizes diversified platform access, real-time performance data, and iterative creative testing to improve commercialization across multiple verticals.

Expand AI-powered consumer applicationsMedium term

New products widen the addressable market and reuse the same technology stack across categories.

Strengthen distribution infrastructureShort term

Control over traffic sources and monetization partners improves resilience and launch efficiency.

Improve commercialization disciplineMedium term

Staged investment and product validation help allocate capital to the most scalable opportunities.

Geography

Core AI describes itself as a global business, with its gaming base spanning more than 140 countries. The company’s distribution and monetization model depends on international platform access, so market reach and partner availability matter as much as any single home market. Its U.S. corporate base sits alongside a globally distributed user and platform footprint.

Risks

The business depends on third-party platforms for traffic, monetization, and audience growth, so policy changes or channel concentration can quickly affect distribution economics. It also faces the typical execution risks of consumer app businesses, including user retention, rising acquisition costs, and fast-changing digital trends. In addition, its financial reporting is exposed to asset impairment, income tax judgments, and goodwill/intangible asset estimates tied to acquisitions.

Sorted by severity
LowMediumHighLowMediumHighImpact →Likelihood →Going-concern risk1Platform dependency2User acquisition economics3Asset impairment4
Impact is the risk’s severity and likelihood how probable it is over the next few years, both assessed from the company’s reports. Numbers match the list.
  1. Going-concern riskImpact: CriticalLikelihood: High

    The company’s auditors have noted substantial doubt about continuing as a going concern.

    Exposure: Liquidity and capital structure

  2. Platform dependencyImpact: HighLikelihood: High

    The company relies on third-party networks such as TikTok, Google and Meta for traffic and monetization.

    Exposure: Digital advertising and user acquisition

  3. User acquisition economicsImpact: HighLikelihood: Medium

    Consumer app growth requires continuous paid and organic acquisition, which can become less efficient over time.

    Exposure: Mobile apps and games

  4. Asset impairmentImpact: HighLikelihood: Medium

    Acquired businesses and intangibles may lose value if expected performance does not materialize.

    Exposure: Goodwill and intangibles

Accounting

Judgemental items
Goodwill impairment

Acquired goodwill must be tested for impairment if performance weakens or assumptions change.

Impact: Can create large non-cash charges

Intangible asset useful life

Management estimates sales forecasts and useful lives used for amortization.

Impact: Affects amortization expense and earnings timing

Income taxes

Deferred tax assets and tax provisions depend on future profitability and enacted laws.

Impact: Can materially change tax expense

Business combinations

Acquisition accounting determines fair values, goodwill and contingent liabilities.

Impact: Affects balance sheet and future impairment risk

Publicly listed companies with a comparable business focus.

Last updated: 28/09/2026

Core AI Holdings, Inc. (CHAI) Revenue, Earnings & Financials 2025 – Clarifo